v0.2 - 5 months later - bugfixes and balancing !


Due to a raising interest toward the game these past few days, I've finally decided to come back and give the game a quick update !

Balancing and features

Buildings :

  • Planned but not started building are removed when the night starts
  • Farm and oasis gives one more resource
  • Quarry is now resource limited (as stone farm and well)
  • Turrets are costier
  • Adults citizens will take shelter firsts to avoid no-child production

Storm :

  • Destroying storm projectiles generates a sand pile
  • Storm projectiles are easier to destroy
  • Storm projectiles now add sands according to their health, making turret useful even when not destroying a storm projectile
  • Walls blocking storm projectile now generate a sand pile
  • Projectiles are faster so the night doesnt drag too long

Bug fixes

  • Fix the undestroyed projectile softlock bug
  • Fixed the uncompleted building being ignored after night


Thanks a lot to todamath and all of you who pointed out some bugs and improvements :)

Files

WEBGL-0-2-2.zip 13 MB
7 days ago

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