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(2 edits) (+1)

8/27/23

๐ŸŽฎ Dumpster Diving: What a mesmerizing itch page you've crafted! Placing the logo on top is a stroke of genius, and the background perfectly captures the essence of your infinite-scrolling game. Consider embedding the game on the main page for a snug fit without needing to go full screen; the aesthetics would surely shine through.

๐ŸŒŸ By retaining your name logo on the page, you'd create an unmistakable signature for your future creations โ€“ a move that ensures recognition and excitement for what's to come.

๐ŸŒŸ Flashbacks to the golden days of playing games on Cartoon Network's website as a kid โ€“ the highest accolade for evoking nostalgic charm!

๐ŸŽจ The splash of color against the backdrop of black and white is a visual triumph. A flawless 10/10 for both color scheme and art style; the cartoon aesthetic is an absolute winner.

๐Ÿฆ The concept of a trash-diving raccoon as a metaphor for diving deeper is sheer genius. And the execution is equally commendable โ€“ a masterclass in bringing a creative idea to life.

๐Ÿ› ๏ธ Talk about a game jam marvel! Your creation is a polished gem from top to bottom, leaving me awestruck. If you're willing to share the magic behind your process, I'm all ears โ€“ how did you manage to craft such a complete experience, especially as an early submission?

๐Ÿƒโ€ The seamless progression of levels with increasing challenges caught me by surprise โ€“ a feat that's truly impressive, especially considering the time constraints of a week.

โšก The sense of speed and the rapid progress achievable within a short span is an exhilarating aspect of your game. It instilled a fantastic rush of excitement!

๐ŸŽฏ The assortment of simple yet varied obstacles and power-ups is a stroke of brilliance. While the obstacles were straightforward to grasp, the source of collectibles remained a bit harder to keep track of where each came from.

๐ŸŽถ The music establishes a thematic harmony, initiating the game on a high note. However, as playtime increased, the melodies began to wear thin and become slightly bothersome. A couple of alternate tracks and a mute option could effortlessly address this. Moreover, the prospect of varying tracks according to levels could add an exciting layer of dynamism.

It's evident that you know what you're doing, and the result is a game that stands tall as a true game jam marvel. Your ability to balance complexity and simplicity while delivering an engaging experience is laudable. May your journey continue to unfold with more such incredible creations!

-Healz4Life ๐Ÿ‘ฝ๐Ÿค˜

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Thanks a ton for your complete review and advices ! :) 

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great game, cool designs and music and stuff
my best score was around 1600

i dont know where hearts come from specifically if its like a small chance from many different objects or if its only one object like the cereal box powerup

if someone knows could they tell me?

Hi Aidan, hearts can drop from any object and the drop rate increases as your hps gets lower

Spawning a specific heart container sounds like a better choice and might come in the next iteration! 

also with star power you can phase through the spike wall and with some patience jump up over the top of the map and fall forever lmao

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nice game but if you want some advice then maybe make it a bit more challenging at higher depth by making the hearts less available and by adding more damage deals things overall great.

Content and balancing must be done! 

Glad you liked it so far :) 

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Great game, I like the design and the music . However, I feel like I have to drag the mouse a bit too much to move the racoon

Thanks for your feedback! Definitely has to improve this in future iteration :) 

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WONDERFUL game I enjoyed it very much!

Thanks for the kind words! :)