Comments

Log in with itch.io to leave a comment.

(1 edit)

Does this not work on mac?

For some reason, I think the placing of buildings no work for me. Pls fix this.

Without a mac its hard to find the cause of the bug, are you playing on safari ?

Im on google, whenever I click on the lemonade, when it turns into mouse thing, I click on it, then it turns to build. When I right click anything, it turns into this arrow. I just can't seem to create a building/place down assuming that seems to be what is supposed to be happening. Only certain buttons seem to work for me. The only buttons I can use are the sound and start buttons. Everything else doesn't work.

I assume you mean chrome, which should work well

Right clicking cancel the build mode, to build just left click a tree when you are in build mode (hammer pointer)

Thx, I had no idea that you had to click the tree.

(+1)

Yeah ! A new game by aznoqmous !

so0me of the ui doesnt scale with the page correctly, great game.

Just how many entities are you cramming off screen with that??

I can assure you no entities was put offscreen in this game

(-2)

You see the money falling off screen as you accrue large amounts. It's the same type of lag as the ending sequence where you get a pile of money
Pretty easy to say the bills falling off screen are staying around causing drain on the engine that most people are experiencing.

(+1)

Solid art style, good incremental gameplay, great page presentation. I notice your game engine of choice and suggest you look into using visual servers for the little guys and money gain text.

https://docs.godotengine.org/en/3.5/classes/class_visualserver.html

Applied some changes to the money gain stuff and performance issues disappeared !

Thanks for the suggestion tho, it is definitely on my list :)

(+1)

I didn't have performance issues for whatever reasons. Funny game and ending, sadly accurate to life.

(+1)

Thanks for playing !

(+1)

Huge performance issues, 

High-end PC Gaming still played at like 2 fps.


Still funny experiment.

The performances issues appeared to come from the coin gain texts, it is now fixed !